﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;

namespace SkillSystem
{
    /// <summary>
    /// 主动技能发射器
    /// </summary>
    public class ActiveSkillTransmitter : TransmitterBase
    {
        public ActiveSkillTransmitter(SkillData data,Animator anim) : base(data,anim)
        {

        }
    }
}
